![]() I need to do a little more work on it so it can be deployable to someone else but if anyone is interested in doing some testing I'll see what I can do about getting a copy out. If anyone is interested I can post up some screen shots. I think JonW has been playing around with it as well. I've been using it for a few months now and it seems to be working good. ![]() Then you just select your recipe and post an update to BCS and your programmed. Once you tell the program where your BeerSmith Recipe.bsmx file is located all your recipe names get loaded. Forum Blog/Podcast BUYIT Black Stainless Steel Glass Clamp Glass Spigots Post Balus Book Support Tutorials Article Index Podcast Index Subscribe Login BeerSmith 3 Home Brewing Software BeerSmith Web Recipe Editor Is Here Buy BeerSmith ECR4Kids-ELR-12507 Jumbo 4-to-Score Giant Game Set, Backyard Gam Download BeerSmith 3.2 Desktop. Once you create your map it can be save and dosen't need to be changed unless you make a process change in BCS. So using some drag and drop functionaliy you create a map between those data points and where they are set in your process/states within BCS. For example, in my setup strike water temp is set in Process0 State3. The way it works is you create a map within the program telling where specific data (sparge temp, strike temp, mash time, etc.) goes. I have a program that I wrote a while back that brings in recipe information from BeerSmith and updates my BCS.
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